As some of you will likely have noticed over the last few days, a new service has appeared on the promenades. This brings in the addition of crafting to the game. After long discussions, it was decided to keep things as simple as possible.

For everything in the game except a small handful of civilian items (that you have been using so far) there will be a schematic. Coops is in the process of building schematics as I type, but you will see the basic schematic store (Tolarn Industries) on the promenade of each of the hub systems. The interface is very similar to the skills store:

All schematics have a “build limit”. This essentially means that after you have used the schematic X number of times, it will expire, and disappear. If you wish to build further items, you will need to go and buy the schematic again!

Once you have some schematics, and some crafting resources (gained from refining released last week) you need to make sure at the very least that you have the skill Crafting – Foundation which gives you access to the crafting process, and also increases your batch limit (in the same way the refineries work) Once all this is done, you can open up the crafting interface:

Click through your list, and select the schematic you would like to view:

Lets load a schematic that we can build:

All crafting sessions (in fact all schematics) will take anything from a few minutes, to days or even weeks to craft. This time is shown in the list on the left next to the schematic name, so you know how long a session will take.

All crafting sessions are also location locked. You need to go to the location you started the session to collect them. You will be emailed to let you know when a session completes, including the location in case you forget.

All completed builds are collected and deposited into your PSF (Promenade Storage Facility) so make sure you have space to collect it. Once in the PSF you can transfer the item to your ship, or collect it at another PSF on your travels.

Finally, an image of a build with an active session:

Remember: Schematics have build limits, and once you have built that many (schematic build limits differ from schematic to schematic, the details are shown in the schematic stores and also in the crafting interface) the schematic will be removed from your database.

That should cover everything. As always I have tried to make error messages etc as obvious as possible, so if you have no button to craft, there should be a clear message why.

Let us know if you run into any issues, have questions, or think tweaks are required!

Go Craft!!

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